FUGAHUM

PEOPLEText: Mariko Takei

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FUGAHUM Vol.06, 10S/S, PRIMITIVE CHANNEL

FUGAHUM_10ss_10.jpg
FUGAHUM Vol.06, 10S/S, PRIMITIVE CHANNEL

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FUGAHUM Vol.06, 10S/S, PRIMITIVE CHANNEL

As for visual elements, we used images like tie-dye and leopard patterns that has been used from the ancient times. As for the design, we intended to include elements that will create changes in the look of clothing. (Elements include a belt and string that changes line of the clothing, patterns made up of many layers like Origami create different silhouette every time you see, detachable and reversible things and etc.)

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Installation View, FUGAHUM Vol.06, 10S/S, PRIMITIVE CHANNEL

You have presented an installation for the collection. What was it about?

created several sculptures as tools for channeling with primeval and modern times. It was an installation of giant stone-like objects that receives emitting light and vibrating sound pressure. Our installations tend not to related directly with clothing, but the background story is a root for FUGAHUM.

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