PEOPLEText: Naoko Ikeno
This month’s cover design was produced by Trafik based in Lyon, France who are doing a lot of on/off-line multimedia projects. Last year, they published an on-line project ‘Signotek‘ to save the pictographs created by the users and exhibit them at the gelerry. They are the fresh and powerful unit focusing on the interaction and graphic design.
First of all, please introduce who you are.
Trafik is a team of independent workers, based between Lyon and Beaune (in Burgundy, France).
We are four boys who have the same ideas about graphic design and multimedia, and we want to build something together. Damien Gautier and Pierre Rodiere are graphic designers, Joel Rodiere is programmer, and Alexandre Laegt is infographist.
What kind of activities are you doing at ‘Trafik’?
We realize as much traditional graphism works as multimedia projects (on-line and off-line). We are always interested in the approach and the treatment of any project. We also care about the result ! Because we can work with different media, we get very various project, even if we work often for the cultural and institutional domains.
In France, the private sector is easily frightened and / or conventional. Some enterprises have more audacity and take more risk – they are often small structures, but just a few became already aware of the importance of graphic design an multimedia.
How was ‘Trafik’ founded?
We knew each other since a long time. Three of us come from the same town (Beaune), and those guys had been playing together fifteen years ago ! We found each other with the wish to create our team of free-lance workers, and we started in 1997.
Since the beginning, our studio structure is based on the association of graphic design (Pierre and Damien) and multimedia programming (Joel). Beyond everything we can do through this association of competences, our first idea is to use the web – and more generally, numerical media – as a real way of creation.
Where does your inspiration and idea from?
Our inspiration and ideas depend on each one personal culture: multimedia, art, programming, games, video games, mathematics, publishing, etc…
In our opinion, this diversity makes our ‘force’: Each of us brings his own vision. We grow richer together.
What do you think is the most important aspect about interactive design?
Interactivity is the foundation of our multimedia projects. We always try not to superpose graphic design on interactivity, but if possible, we want that interactivity brings and produce graphic design.
You’ve been working widely both on-line and off-line, would you tell us about your projects such as exhibitions on both.
For us it is of minor importance that the project be on-line or off-line, even if this aspect means different technical constraints. We consider multimedia like a real way of creation, but not at all like a variant of the traditionnal media.
We have created an on-line project called ‘Signotek‘, last year. We have worked especially at interactivity and at the notion of ‘trace’ (people that visit the website have to create a pictograph). We have developped a tool that enables to create pictographs.
We have collected 1400 pictures, saved on-line, which were exhibited at the Tator’s comtemporary art gallery (in Lyon, France). Then we have selected 250 pictographs in order to create a free collective font for Pc and Mac platforms.
For a national french exhibition about Literature, reading and writing, we have realize another on-line application ‘Petits ecrits Reticulaires‘. The interactive concept is the creation of a collective text by many different users. We will soon compile some of those texts to publish posters.
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